character design & illustration for animation, games & print — online as @jiansketch
An original game I design and animate end to end — characters, world, UI, and moment-to-moment game feel. Shop, buy, sell, leave.
characters · world · UI · animation — all me
turnarounds, expression sheets & cast lineups drawn for production.
worlds for Tropical Takeover (SVA senior thesis, 2024) and GRUNGE.
pages, panels and sequential work.
shipped work for real campaigns and products.
campaign & product animation — full reel available on request.
covers, posters, one-offs — the loud stuff.
I fell in love with art through street walls and sketchbooks — bold lines, loud colors, and characters with real attitude. I studied illustration at the School of Visual Arts, where I refined my style into something graphic, expressive, and always moving.
My work pulls from everything I grew up loving — graffiti tags, album covers, animation, video games — and whether it's a cast of characters, a comic, or a campaign, I want the work to speak loud without saying a word.
"Fast food for your eyes."
Awards — Graphis 2025 Honorable Mention · SVA Illustration Award of Recognition, 2024 · Silas H. Rhodes Merit Scholarship
Education — BFA Illustration, School of Visual Arts, 2024
Exhibited — MOCCA Pop-Up, March 2024 · SVA Senior Show, Chelsea Gallery, April 2024
Tools — Photoshop · Illustrator · InDesign · Clip Studio Paint EX · Blender · print-ready CMYK
Open to — full-time · contract · freelance